Mind vs Body
Why Cognitive Gaming Should Be In Schools
There is an age-old argument on whether athletics should have a place in schools. People who are pro-athletics argue these activities create positive attitudes, enhance teamwork, and build self-esteem. Bowen (2009) declares sports provide lessons in setting and achieving goals, teamwork, and communication. Whereas, people who are anti-athletics argue these activities create cliques, clichés, and negative stereotypes. The opponents of athletics in schools also argue sports do not assist in educational aspects, and, in fact, deduct from the learning that should be taking place due to missed classes for sport participation.
Many proponents of athletics in schools also make the argument that sports allow kids to receive much needed exercise. However, opponents of athletics in school would argue most of the students who actually need the exercise are usually the first ones cut from the team, which leads to possible psychological effects. McEwin and Swaim (2009) explain that many students drop out of all future athletic participation a result of the cutting process.
Therein lies the benefit of Mindsports. Mindsports are games which use cognitive skill over physical exertion. Examples of Mindsports would be Chess, Othello, Scrabble, Magic the Gathering, Risk, et al. These games have the potential to be all-inclusive extracurricular activities. Additionally, these activities have been thoroughly researched and found to create positive attitudes, build self-esteem, enhance social interaction, and have more benefits than athletics in terms of cognitive development. Furthermore, students would not have to miss precious class time to participate in these activities.