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Deck Of The Day #39 - Melding Broken Engines

Deck Of The Day #39 - Melding Broken Engines

Don't want to choose a color? Play colorless!It has been said many times that Modern is based around 2 things: fast mana (be it Mox Opal, phyrexian mana, Eldrazi Temple or Tron) and having a proactive plan (unfair if possible)...

It has been said many times that Modern is based around 2 things: fast mana (be it Mox Opal, phyrexian mana, Eldrazi Temple or Tron) and having a proactive plan (unfair if possible) that gives you a certain percentage of free wins. We also know that Eldrazi are keen in melding things - how about melding two broken mana engines in a well-oiled machine? I present you the next iteration of the Eldrazi menace: Colorless Eldrazi.

4 Endbringer
4 Matter Reshaper
4 Reality Smasher
4 Thought-Knot Seer
3 Spellskite
2 Ulamog, the Ceaseless Hunger
1 Kozilek, the Great Distortion
3 Dismember
3 Warping Wail
4 Chalice of the Void
4 Expedition Map
4 Eldrazi Temple
4 Ghost Quarter
4 Urza's Mine
4 Urza's Power Plant
4 Urza's Tower
2 Wastes
1 Sea Gate Wreckage
1 Urborg, Tomb of Yawgmoth
Sideboard
3 All Is Dust
2 Basilisk Collar
2 Pithing Needle
4 Ratchet Bomb
4 Relic of Progenitus

This was used by MODO user Alex_VoroG for a perfect run at a Magic Online Competitive League. The deck is fundamentally broken since it takes two of the absurdly powerful mana engines available in Modern: Tron (assembling all three Urza lands) and Eldrazi Temple. To be honest, I would go even further and try to include some Simian Spirit Guides for even more brokenness.

It seems that it is totally possible to not play any colored mana symbols and still have game against most of the strategies. Chalice of the Void plays a big role in this (it can invalidate on its own entire decks, henceforth my suggestion of adding some Spirit Guides or Gemstone Caverns so we can deploy it turn one). The other part of this one-two hateful pair is Spellskite: just check how many decks are affected by this one - Infect, Auras or Suicide Zoo, just to name a few. And the hate continues in the sideboard, with Relic of Progenitus, Ratchet Bomb (greatly underplayed in Modern, where the costs are so low) or All Is Dust

The rest of the cards are the usual Eldrazi suspects: Matter Reshaper, Thought-Knot Seer and Reality Smasher make for an extremely powerful sequence of creatures, disruption and card advantage. I was surprised at first by the Endbringers, but this card is quite difficult to kill (resistant to Lightning Bolt and Abrupt Decays; Path to Exile is usually countered by our Chalice of the Void, and removal is usually spread too thin because of our other creatures) - those Endbringers give us reach, evasion, card advantage and protection against flooding, in a small (well, not so small) package.

This is one of the best decks I have had the Opportunity to discuss here - check it out. You won't be disappointed!

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